Rabu, 01 Juli 2009

game psku

Life

Hint: Get ducks:
Buy the pond for 2,500 G. Then, wait until you get married. Make sure you have room in your chicken coop. Use your sickle and make a two square long path going in a plus side pattern from the fence to the pond. Make sure it remains cut. Eventually your wife will wake you up, telling you that there are ducks in the pond.
Alectricboy.

Go to Takakura and purchase a pond for 2,500 G sometime during the Summer in Chapter 2. Then, wake up later than your wife in the morning.

Ducks will go into your pond sometime in the Summer of any year, but you must have room in your Chicken Coop.
Lilpiggy44.

Note: Do not purchase a duck pond in Year 2 or above. You must buy it in Year 1.
Bunniecuz.

Once you buy a pond and get ducks, you may be wondering when you will get ducklings. Eggs will not appear under your female duck(s), but instead be under the chickens. If you incubate a chicken egg, you might be surprised to find that it has hatched to be a duck.

Hint: Get a cat:
Befriend Romona. Somewhere in Chapter 2 and up, Romona will come to your house and let you name and have it.
AirSoft21491.

You can get a cat sometime in the second year in the second chapter (Happy Birthday). You will get the cat from Romana, the lady that lives in the mansion. Note: You do not need to be friends with her.
Parrotguy719.

Hint: Get a dog:
Befriend Carter, the man who works at the dig site. He likes food. Sometimes if you go up there, you will see a yellow thing. Go up to it and zoom in with Z . He will give it to you, but you must give him food almost everyday.
Goat Girl 51094.

Hint: Punish your dog:
Note: Do not do this if you put your chickens in the pasture. A mad dog may eat chickens and other pets. Put the dog in the pasture for one season. This works better in the summer because of the heat. The dog may bite you, chase your toddler down to the ocean and bite him, eat your chickens, and/or eat your other pets. Your son will have to go to Dr. Hardy if he gets bitten. If you are friends with Hardy, it is free. If not, it will cost 6,000 G. If you do not have enough you will have to pay off the dept. This may not work on the first attempt.
Saul Hayden.

Hint: Keep dog from being bad:
In Year 2 when you get the cat it will eat out of the dog bowl. Make sure your dog also eats or he will eat your animals, bite your son, and bite you.
AC1D3ARTH.

Hint: Get a goat:
Starting in the second year, you can buy a goat from Van. It will give milk once per day for a full season, then it will stop. You can sell the goat milk for 115 G or make goat cheese and butter. The goat cheese and butter sell for 155 G and 150 G. However, you cannot sell the goat.
AirSoft21491.

Hint: Get a horse:
During the first summer of The Beginning, somewhere around Summer 8 Takura will give you the horse. He says that you ordered it, then finds out that you did not order it.
Parrotguy719.

Do not order or ship anything through spring and summer and you will get your horse on summer first.
Saul Hayden.

Hint: Calling horse:
Press R(2) to calls you horse from anywhere outside to you.
TLG888.

Hint: Calm angry horse:
You can tell if your horse is angry by hugging it. If a heart appears above its head, it is happy. If it snorts, it is angry. Give it an apple a day for several days and its mood will improve.
iluvmaxi.

Hint: Animal deaths:
Your animals will die if you keep them in the rain or do not feed them. Soon, your animal will need the "Animal Medicine". If you do not give it the Animal Medicine, it will die.
Ashley Atkinson.

Hint: Wake animals:
To wake up your animals whenever you want, just push them from their head until they turn around. The animal should awaken after it turns.
Tom Diamond.

Hint: Cow pregnancy:
You should get your cow pregnant when it has been producing B type milk, or when it stops giving milk. If it is the first year, do not buy a bull. Use a different bull. In Year 2 or later, buy a bull.
Legomaniac1000.

Hint: Getting your cows to give you milk:
After a year, your cow will stop giving milk. If this happens, impregnate your cow using the "Miracle Potion". It will take thirty days, but after this is done you will get Mama's Milk and she will start giving milk again.
Antoni2091711.

Hint: Chinese checkers mini-game:
If you enter Kassey's house when one of them is there you can sometimes play a mini game that is similar to Chinese checkers.
TLG888.

Hint: Tombstone washer mini-game:
In Chapter 2, go to Nina's grave at 6:30 a.m. and talk to Garen. You can play the tombstone washer mini game.
TLG888.

Hint: Tartan:
Walk into Takakura's house 5:00 to 10:00. You must be friends with him and he must be in there. Tartan is a talking plant.
l, yaeapiGokujrgoten.

Once you get to Chapter 2 Happy Birthday, you go through two years instead of one. When you get to this chapter, then play the year until Spring 1. Then in the fall on the third day, find Takakura at 5:00 a.m. Befriend him by giving him foods you made. Note: Do not give him any crops because he will not accept them. Befriend him, then on the fifth day in the Fall make sure he does not live. When it is 5:30 p.m. he will walk into his house. Follow him and the intermission sequence with Tartan will start. Make sure do it on your first attempt or you will not be able to get him.
adrian johnson.

Hint: Golden Eggs:
Let out your chickens or ducks every day that the weather is nice. Press A to pick them up then press Y to love them. You must love them every day. Eventually (less than one season), you will start to get golden eggs. Do not put your golden eggs in the Dairy Shipping Bin for Takakura to buy. He will only give you 300G. Instead, wait for Van to come to town and sell them to him. He to will offer you 300G and ask if that price is okay. Answer "No" and he will offer you a larger sum of 360G then ask if that is okay. Tell him "I'll take it".
zdjokic.

Hint: Golden Wool or White Wool:
To get Golden Wool or White Wool, let your sheep outside then push them by the water trough. Use the brush you can buy from Van and press Y to wash them. Then, cut their wool with the clippers.
AirSoft21491.

Use the following trick to get Golden Wool and eggs more often. Love your sheep, chickens and ducks every day. Press Y when in front of the animal and the heart symbol appears in the top right corner. When it is time to sheer the sheep, give it some extra head rubs and wash it before you cut the wool off. It is possible to get Golden Wool every season from your sheep and at least one golden egg per season.
Smeagol.

If you want Golden Wool, every time you sheer your sheep wash it two times quickly. Then, take the wool sheers or electric clippers you ordered from Takukura and sheer it very quickly. If it does not work you may not have done it fast enough.
dragn_lvr.

Hint: Easy money:
Buy a Seed Mixer and put in any of the fruit from tree crops. Sell the seeds instead of the fruit to make lots more money. For example, grapes sell for about 35 G each but the seeds are worth 450 G each.

Get a Seed Mixer from the order sheet or befriend Daryl the scientist. Get one of each tree from Vesta and plant it. When the tree is giving fruit, put all of it in the Seed Mixer. When the fruit turns to seeds sell them to Van. After all the fruit is gone from all five trees and you have turned them into seeds and have sold them you will have enough money to buy a food processing room and a milking room. Note: Daryl likes coins from the dig.
johnandholly7550.

Around the middle of Chapters 1, 2 or 3 you can buy a Seed Maker. Get at least one tree seed from Vesta Farm and plant it in your fields. The most fertile place would be a good location. After the tree has grown, flowers, and makes fruit, take the grown fruit and put it in the Seed Maker. Leave it for three games days. When you return, the Seed Maker will have seeds. Sell the seeds to Van to get a large amount of money. You can also do this to other vegetables and fruits and not have to buy seeds from the farm, which will cut back on the seeds that you buy every season. The Seed Maker will give you two seeds for every vegetable or fruit you put in. For example, if you put one peach in the Seed Maker you will get two peach seeds. Note: You can put a total of twelve vegetables or fruit in the Seed Maker.
Colhan3000.

This trick requires the Ruby Spice from Ruby. Go to your kitchen and choose any type of food (salad, soup, desserts) and use only one Ruby Spice. You will get another Ruby Spice. Repeat this process until you have 99 of them. Remember to keep one somewhere so you can keep doing this. Each Ruby Spice can be sold for 100 G.
Sepiria Higarashi.

Sell your Fodder to Van when he comes to town for 10 G.
Colt LeRoy.

Sell all of your Milk to Van and reject his first price. He should greatly increase his price. You can also do this with Golden Wool and Golden Eggs.
Dragonball Z.

If you make a mistake on a recipe and get a failed or unknown food, do not throw it away. Van will buy it for 5 G.
legomaster101.

Feed your cow good fodder and the milk will eventually upgrade to Grade S.
AEROKEELE.

To make pure profit from your crops, go to Vesta's Farm as usual and purchase the crops you desire. Pay special attention to the price she charges you. For example, if you buy 17 seeds of Crop "X" which equals 50 G a seed, the combined cost of all the crops you want is 850 G. Go back to your farm, harvest the crops, and wait. Once they turn ripe they can be bought for 935 G, for example. You have now already made a profit of 85 G. To totally cover the cost of the crops and pull in an even larger profit, cut your grass outside to make fodder until you have cut 94 of them. Each piece can be bought for 10 G. Sell them to Van, the overweight, red clad peddler that visits every so often. Sell the grass for 940 G. In conclusion, the combined price of the crops and the fodder you sold equals a combined selling value of 1875 G, for a 940 G profit.
Roccopiccola.

First, buy some trees (Bananas sell for the most, then Peaches, Grapes, Apples and Oranges). Plant them in your most fertile field and water them everyday. Next, buy the Seed Maker, then get it, etc. Next, harvest the fruit from the trees (summer: Bananas, Peaches, and Oranges; fall: Grapes and Apples. Then, make them into seeds, etc. and sell to them Van. Orange seeds sell for 410 G, Peach seeds for 560 G, Gape seeds for 450 G, Banana seeds for 750 G, and Apple seeds for 410 G. Note: Only buy one seed of each kind of tree, plant them, and when it is time to harvest, keep about two or three seeds. One fruit equals two seeds.
x0HarvestMoon0x.

Once you get the spice from Ruby, you can sell it for 100 G. Go in your kitchen and place the spice in the first spot, then cook it. Make sure that the spice is the only thing that you are cooking. Once you get 99 spices, go to your cabinet in your tool shed. Place 98 of them in there, so you can go back to your kitchen and get more. By doing this, when Van comes to town you can sell more of them and make more of a profit then 9800 G. This is one of the easiest ways to make money. Remember to always keep one spice so that you can repeat the trick.
kharnden.

At the start of game, buy a sheep and a wool shear. Get money by going to the excavation or collecting and selling flowers. After you get a high amount of money (2,000 G or more), buy at least one grape seed and ten fertilizer. Cultivate then get more money (6,000 G or more). If Daryl has not given you a seed maker, build one. Cultivate grapes then place them in the seed maker. Sell them to Van. You will receive 2,800 G or more, depending on the amount that you cultivate. Then, buy more trees. If your money is low, simply cultivate the grape seeds. Then, buy a light hoe and a big watering can. After that, get more money (selling seeds, wool, flowers, wild plants, and things from the excavation). Get 30,000 G and buy a food processing room. Continue selling until you get 40,000 G or more and buy a cow. Buy it good fodder (between 10 and 20). Give it one fodder and one good fodder two times every day. Brush, hug, and talk to them everyday until you get Grade S milk. Then, make butter and cheese to get a money (3,000 G or more). Plantt more trees and when you get the crop, place it in the seed maker. With this you can buy easy the other buildings.
brig taylorx2.

At the beginning of the first year, buy a banana tree. Then, wait till the banana tree grows .Note: You a must have Seed Maker. Collect bananas and put them in the Seed Maker. If you sell them to Van, you will get 750 G per seed. Keep one and grow another one.
Patrick.

If you wake up at about 2:00 a.m. with nothing to do, collect flowers, mugworts, and anything else you can find. Sell them to Van when he arrives, but keep some for your crush. Do this until you can milk the cow. Then, put away the milk unless you want to open a stand and sell it. Then, go to whoever you want to marry and give flowers, crops, big huchep, and whatever they like. Then, go fishing until about four. Then, go home and milk the cow. If you have chickens, do not get any roosters unless you want chicks. The hens will then lay many eggs and you can sell them.
Jimborre.

Note: Use a sickle to cut your grass if you do not have much Fodder. Go to your barn and get some Fodder out. Put it in your bag. Repeat this until you have 99 in your bag. You do not have to get all 99 at the same time. After you have 99 Fodder with you and cannot get more, put all of it on the shelf inside the tool house. Then, fill your bag again. Once you have 99 pieces of Fodder on your shelf and in your bag, wait for Van to come out. Sell him all the Fodder with you. Afterwards, get the Fodder on your shelf and sell that to him as well. You will make a profit of 1980 G.
hayden camp.

Go to your fodder bin located inside the barn. When it is full (read the clipboard next to the bin to make sure it is at 999), take out 99 Fodder. Sell them to Van. He will buy them for 10 G each.
Austin G.

Collect 120 flowers and give them all to Van the salesman. He will give you 1,000 G.
hippohugs45.

Keep 99 Fodder in your cabinet and 99 Fodder in your bag. When Van arrives in town, grab another Fodder from your bin and carry it with you all the way to Van. Sell all 100 Fodders for 10 G each to get 1000 G, then go home and take the 99 Fodder out of your cabinet to do the trick again. It requires about 2.5 game hours to get each 99 Fodders, but in the long run it is worth it. Also, Fodder is free.
Solace.

This trick requires Tartan and a Seed Maker. One of the quickest ways to make money is through trees. If you have a little bit of gold at your disposal, start by buying banana seeds (although any tree seed will work). Take any crop to Tartan and hybrid it with an Upseed, then a Gemsoil, and finally a Happy Lamp. The result should be an S-ranked crop that can be planted in any soil and in any season. Take the banana tree seed and hybrid it with the "Super Crop" (banana must be on the left). You now have a "Super Tree". After that tree is planted and you have the fruit from it, put them into the Seed Maker and sell the "Super Seeds" that are produced.
BJPROADKILL2.

Hint: Easy items:
To get free items like a Strange Sickle and a Tumtum, go to the hippy/song writer's house at night. This will only work slightly after midnight.
Bob Fife Jr.

Hint: More tools:
If you become good friends with Vesta (give her flowers everyday) then look for her in her storage room, she will eventually give you the weird hoe. Also, if you become good friends with Dr. Hardy (he likes coins from the dig site) and enter his house when he moves to town, he will give you the weird sickle. Give flowers to Gustafa everyday and when you can enter his house, if he is friends with you he will give you a strange sickle. Also become friends with Sabrina, Kate, and/or Grant (your friendship with one will eventually rub off onto the rest of the family). Grant will give you an alarm clock to help get you up in the morning. Kate and Sabrina both like flowers. Finally if you become friends with Romona, Subastian and Lumina, (Romona and Lumina like flowers and Subastian likes old coins, gold ones only and eggs), Romona will eventually give you a wooden watering can. You can use the tools or just collect them. They are a symbol of friendship with these people.
kittykatgirl80.

Hint: Free Seed Maker:
Befriend Daryl (the scientist) and wait until you see his trap #2 for catching the monster. When it fails, go to his house. When you enter his house you will see an intermission sequence with him talking about the Seed Maker. He will give you one when he is done talking.
lil zee.

Befriend Daryl, the crazy scientist. To become friends with him, give him Eggs, Light Pickles, Tomamelo Salad, or fish. His favorites are Big Snelt and Nyamame. Then on Year 2, Summer 7, at 7:40, walk into his house. This will trigger an intermission sequence in which he is mad because someone is stealing his inventions like the Seed Maker. This does not work if you order the Seed Maker from Takakura's order form. To prove to you that his is the best and original, Daryl will give you a free one. If the first time you enter the intermission sequence not trigger, leave and reenter immediately. If it has not worked by 8:00, then try again the next day.
Gamer Slinky.

After befriending Daryl, go into his house any day from 1 p.m. to 2 p.m. The first intermission sequence will start about using lightning to power the city. Note: This scene might only work if it is raining. Do this again the next day or any day afterwards. Another scene will start about powering the city with solar power. The next day, go to his house at the same time and he will give you the Seedmaker.
monie mac.

Hint: Level S seeds:
This trick requires almost a year of patience, depending on where you are in the game. Wait until you have the Talking, Hybridizing plant Tartan. Once you have him, find the seed you want to be "super". It can be a hybrid or normal crop). Then, gather the vast quantities of the following flowers in the corresponding seasons: Happy Lamp (Summer), Gemsoil (Fall), and Upseed (Winter). Once you have all of them, go to Tartan with the "super" seed to be. One at a time, combine the seed with one of each flower. Once each flower is combined, stop hybridizing and press Start. Highlight the seed and press the "Help" button. The seed is now level S, can be grown in any soil, in any season, and thus a "super" seed.
Jwguy1115.

Hint: Always have healthy seeds and plants:
If you are having trouble planting seeds and keeping them alive in the correct seasons you are probably planting them next to a tree of some type. Plant seeds one diagonal square away from a tree and water it twice a day until it can be harvested. You will have a type A or B seed by planting it this way.
rosette321.

Hint: No more tree watering:
Once you get your tree fully grown up but not flowered, you never have to water it again.
KobaltX.

Hint: Heartbreaker:
If you are having a difficult time getting Nami to fall for you, consider taking the roundabout approach. Break Muffy and Celia's hearts by proposals to them. Show Muffy and Celia the Blue Feather. When they ask "Are you serious?" say "No." By the end of the first chapter, Nami's affection should be high enough that you can propose to her.
AirSoft21491.

Hint: Ruby's Spice:
To get Ruby's Spice, give her crops that you grow (she really likes potatoes). If you give her enough, she will look at you when you go by. Wait until she goes inside the inn, then go into the inn's kitchen. You can now get Ruby's Spice.
Gamecheatmaster2.

Hint: Strange Hoe:
To get the Strange Hoe you must befriend Tim the hotel manger. He likes fruits.
Jared Ceklosky.

Hint: Tartan:
You can get Tartan by walking into Takura's house in the Winter at about 9:30 to 10:00 p.m. in Chapter 2 and later. Note: Save the game before doing this.
Cheynan Maynard.

Hint: Wool Clipper:
Become friends with Wally in Chapter 2. When you go into his house, he will give you a Wool Clipper.
Judy Truong.

Hint: Monster sighting:
Go into your house before 9:00 p.m. Wait until 9:45 p.m. and walk out of your house. This should start an intermission sequence where you will see Daryl walking into the woods toward the spring to find the monster that has been seen lately. The monsters name will be Mukumuku. Note: You may have to be friends with Daryl for this to work.
Debra Fenby.

Hint: Harvest Spirit:
In Spring of Chapter 3, go to the pond at 11:30. There will be a scene about getting the Harvest Spirit to come to the Spring.
JenMouse1.

Hint: Fishing:
Do not go fishing with a empty stomach.
Kingpenguin9696.

To make a fish bite faster, press R + L quickly. After doing this for a while and if a fish does not bite, stop for a while. Note: This may not work every time.
a.j. fisler.

Hint: Expensive fish:
If you watch the television in your room at the end of Year 1 or the beginning of Year 2 you will see an episode of the fishing channel. It will say that there is an extremely rare fish in the Forget-Me-Not Valley called the Big Arna. If you go to the spring, fish at exactly 6:00 am and stay there for two days straight. You will catch a Big Arna. It is worth 800G each.
Whitney Wylie.

Hint: Good fishing site:
To catch good fish, go to the dig site and fish as close to the waterfall as you can. If you are trying to win Muffy's heart, she likes Big Huchep and that is the best place for that and other rare fish. Note: She will not accept a regular Huchep.
Goat Girl 51094.

Hint: Gold Fishing Pole:
Befriend Galen and he will give you the fishing pole. You can fish in Turtle Swamp.
Goat Girl 51094.

Befriend Galen in the first year. In the second year, follow the doctor around until he goes into Galen's house (the one south of Vesta's farm). Talk to Galen and say "Yes" to when he asks if you like fishing. He will give you the Fishing Rod G.
sue sharp.

Hint: Weird sickle:
Go to Hardy's house at about 10:30. You must befriend him to do this. An intermission sequence will begin, and he will give you a weird sickle. Note: This may not work on the first try.
Jade V.

Hint: Strange utensils:
Strange utensils are very heavy. It is best to just collect them and not use them. Using them wastes energy and you will get dizzy often, costing time.
utley_girl3.

Hint: Planting crops:
Use the following trick if you have a hard time planting with the watering can. Use the watering can with the faucet by the chicken coop. It will help you by spraying water instead of drops.
Jared Ceklosky.

Plant your crops corner to corner of each other or one might block the sun from another one.
Saul Hayden.

Hint: Piano practice:
If you walk into Romana's Villa around 10:30 a.m., you should start an intermission sequence that shows Lumina playing the piano and Romana telling her to "Play more freely" She will then stop and she will talk to you. You will then be given a choice of what to say to her. If you tell her "That's OK, have fun", she will tell you a story and you will be friends or become better friends with her.
Debra Fenby.

Hint: Milk drinking contest:
When you go into the Inner Inn and Rock and Tim are in the main room, go over to Rock. He will ask to have a milk drinking contest. Try going there on Spring the 9th at about 2:30.
Tori Co.

In the Chapter 2, when Grant (Kate's dad) moves into town, he will sometimes be in the Inn on rainy days. If you are good friends with him, he will challenge you to a milk drinking contest. All you have to do is keep pressing A to win. If you win, nothing will happen.
Megs4611.

Hint: Get more things at Carter's dig:
After you dig all of the gray, go back and dig in the normal dirt. You may get more things. After you dig the dirt again for the second time, Carter will make you stop.
Morse3.

Hint: Box from the beach:
When you are married to Celia, sometime in the third chapter (about Spring the 3rd), at about 5 or 6 in the morning, go into your son's room. He will be lying on the floor by a box. Ask what the box is and he will say he found it on the beach. Say that it is cool and he will get all excited that you also liked it. He will then tell you that there is a secret code on the side. If you answer "It says Fragile," he will say "Wow! Cool! You know how to tell what codes are!? Your like a spy!". This may make him look up to you, or at least like you.
Tori Co.

Hint: Quick rest:
Select the "Diary" option and choose to go to sleep. Save the game when asked, then reset the Gamecube. Load that saved game file to resume just before the time you went to sleep, but fully rested.

Hint: Prevent offending girl:
If you offend a girl whom you want to marry, it will take longer to get a heart. To prevent this, when you do one of the intermission sequences with the girl, she will talk to you and you will have to respond. There are two responses that you can choose from. One of them is good, and the other is a bad choice. If you choose a bad response, wait until the sequence is over and reset the Gamecube. You should wake up to the same day as the intermission sequence, and can do the same thing that you did before to get the sequence. This time, make a good choice for the response.
Keira Campbell.

Hint: Child types:
Nami will have a quiet child. He will be anything that is not social. Celia's child will be down-to-earth. He will most likely be a farmer with you. Muffy's child will be giggly. He will most likely be a salesman. Nami's child will be dressed in all light blue. Celia's child will be all green. Muffy's child will be in blue overalls, a red shirt, and a hat with blue stripes.
Summer.

Hint: Child career interest signs:
There are some signs that indicate whether your son is interested in a certain career. Most of these signs occur in Chapter 3 or later.
Mr. MG Green.

Artist: Your son will have fireworks from the pyrotechnics in his room. He will mention Cody in his diary entries. He will go to Cody's house very often and stand there for a while. He will occasionally go to the pile of rocks next to Galen's house. He will have a book about colors in his room.
Athlete: Your son will have weights in his room. He will mention Wally or Hugh when he talks to you. He will sometimes run around in a certain room.
Farmer: Your son will mostly stay around your farm. He will ask you if you like farm work. He will mention Vesta when he talks to you. He will have the book "Plants by the Sea" in his room. To make your child interested in being a farmer, as a toddler, show your son animals, crops, and the calf hutch. He will soon become very interested. As a tween, look in his bookcase and focus on title. This shows his interests. His diary is also important. Focus on his models.
utley_girl3.
Musician: Will mention Gustafa when he talks to you. In Chapter 2, he will ask if you can sing. He will accept the drums from Gustafa. He will accept the Music Sheet from Lumina. He will occasionally visit Gustafa's Yurt.
Rancher: He will stay around your farm and rarely leave it. He will say "Animals are so cute". He can often be seen in the barn or pasture. He will have the book "I Love Pets" in his room.
Scholar: He will mention Daryl and Carter when he talks to you. He will accept artifacts from the dig. He will accept the necklace from Flora. He will say "It's amazing how things can endure for so long" when shown an artifact.

Tidak ada komentar:

Posting Komentar